| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| A heap out-of-bounds write exists in the Photo CD (PCD) decoder of GraphicsMagick. In DecodeImage() (coders/pcd.c), the Huffman delta loop advances its output pointer with q++ after every decoded delta and never checks it against the end of the heap-allocated luma/chroma plane buffers. The pointer is repositioned only when a sync marker introduces a new plane/row; between sync markers the run length is bounded solely by the input.
A crafted PCD file that positions the pointer near the end of a plane and then supplies a long run of deltas with no intervening sync therefore walks the pointer past the end of the allocation and writes through it. Processing an untrusted PCD file — for example with gm convert or gm identify, or through any application linked against libGraphicsMagick — can corrupt heap memory beyond the buffers. |
| Heap-based buffer overflow in psd.c for ImageMagick 6.1.0, 6.1.7, and possibly earlier versions allows remote attackers to execute arbitrary code via a .PSD image file with a large number of layers. |
| In GraphicsMagick, a heap buffer overflow was found when parsing MIFF. |
| GraphicsMagick 1.3.26 is vulnerable to a heap-based buffer overflow vulnerability found in the "Display visual image directory" feature of the DescribeImage() function of the magick/describe.c file. One possible way to trigger the vulnerability is to run the identify command on a specially crafted MIFF format file with the verbose flag. |
| ReadGRAYImage in coders/gray.c in GraphicsMagick 1.3.26 has a magick/import.c ImportGrayQuantumType heap-based buffer over-read via a crafted file. |
| In GraphicsMagick 1.4 snapshot-20171217 Q8, there is a stack-based buffer over-read in WriteWEBPImage in coders/webp.c, related to an incompatibility with libwebp versions, 0.5.0 and later, that use a different structure type. |
| Heap-based buffer overflow in the EscapeParenthesis function in GraphicsMagick before 1.3.25 allows remote attackers to have unspecified impact via unknown vectors. |
| coders/wpg.c in GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (heap-based buffer overflow and application crash) or possibly have unspecified other impact via a crafted file, related to the AcquireCacheNexus function in magick/pixel_cache.c. |
| WriteOnePNGImage in coders/png.c in GraphicsMagick 1.3.26 has a heap-based buffer over-read via a crafted file. |
| GraphicsMagick 1.3.23 allows remote attackers to cause a denial of service (NULL pointer dereference) via a crafted SVG file, related to the (1) DrawImage function in magick/render.c, (2) SVGStartElement function in coders/svg.c, and (3) TraceArcPath function in magick/render.c. |
| The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 mishandles large MNG images, leading to an invalid memory read in the SetImageColorCallBack function in magick/image.c. |
| The ReadWMFImage function in coders/wmf.c in GraphicsMagick 1.3.26 has a use-after-free issue for data associated with exception reporting. |
| The ReadSUNImage function in coders/sun.c in GraphicsMagick 1.3.26 has a colormap heap-based buffer over-read. |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:314:12. |
| GraphicsMagick 1.3.26 has a NULL pointer dereference vulnerability in the function SVGStartElement in coders/svg.c. |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:311:12. |
| There is an invalid free in the MagickFree function in magick/memory.c in GraphicsMagick 1.3.26 that will lead to a remote denial of service attack. |
| GraphicsMagick 1.3.26 has a denial of service issue in ReadJNXImage() in coders/jnx.c whereby large amounts of CPU and memory resources may be consumed although the file itself does not support the requests. |
| Multiple buffer overflows in GraphicsMagick 1.3.23 allow remote attackers to cause a denial of service (crash) via a crafted SVG file, related to the (1) TracePoint function in magick/render.c, (2) GetToken function in magick/utility.c, and (3) GetTransformTokens function in coders/svg.c. |
| ReadRGBImage in coders/rgb.c in GraphicsMagick 1.3.26 has a magick/import.c ImportRGBQuantumType heap-based buffer over-read via a crafted file. |